Skilled in Substance Designer, Substance Painter, Blender, ZBrush, Unreal Engine 5 and Unity. I graduated from the (BA Hons) Game Art course at Falmouth University in 2022 with a focus on Environment Art whilst continuing my journey as a developer, implementing and creating different materials, props, scenes and tools which help to deliver a visually engaging story.
- Prop modelling to design specifications using Maya
- Material construction using Substance Designer
- Use of Unity Engine to populate various areas
- Team collaboration and planning
- React developer
- Team collaboration, communication, agile environment
- Working with design team
- Development of React apps
- Delivering functional requirements
- Collaboration with team members
- React development
- Team work and coordination
- Working with design and QA to increase product usability and stability