Skilled in creating 3D environments utilizing techniques such as modelling, texturing, baking, sculpting and UV mapping. Making heavy use of game engines such as Unreal Engine and Unity to create immersive worlds with a story to tell.
With a background as a senior developer I have extensive experience working within a team, learning and growing as part of my daily journey and delivering projects with the utmost care and attention.
- Prop modelling to design specifications using Maya
- Material construction using Substance Designer
- Use of Unity Engine to populate various areas
- Team collaboration and planning
- Extensive team collaboration, development and problem solving in an agile-based environment
- Next.js application development
- AR development
- Game development (Unity C#)
- Build pipeline expertise
- Version control (Git)
- Developing & delivering React apps to specifications
- Collaboration with team members
- Problem-solving for application functionality requirements
- React development
- Team work and coordination
- Working with design and QA to increase product usability and stability